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Old 09-18-2019, 01:24 PM   #21
Jerry
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Does Premiere Pro give a 'missing codec' error? You can log in and get the codec.

As before, this new file will play on my system in an 8-bit 50p project in full resolution as long as it is sandwiched in between two real time clips.
It will also play all the way through as a stand alone clip with a buffer pre-fil.

Do your colors look washed out and leaning heavily to the green side on your tv?

No, neither Ron nor I have a system with H.265 QS hardware.


You could try the Nablet encoder which has a public beta.
http://www.nablet.com/products/new/h...for-edius-pro/

It will not do HDR yet, but it will give you an idea.
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Old 09-18-2019, 01:46 PM   #22
Ron Evans
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Your 1080Ti will create h265 file just fine using MW7. As you can see from my signature I do not have QS but a Threadripper with 1080Ti. The difference I demonstrated was between EDIUS and Resolve Studio. What is interesting is I do not believe Resolve uses the 1080Ti for decode just encode so the differences are how the two NLE's manage decode. Resource maxed out for EDIUS and about 25% for Resolve which was playing the file at full frame rate. Your AX700 only records HLG at 25P XAVC-S so should not be a difficult task. If it was 50P at 10bit that would be different. So not quite sure how your file ended up at 50P. Infomedia shows it h264 50P encoded from EDIUS 9 TMPGenc plugin. You may want to shoot a short clip and use the trial of MW7 and encode directly from camera file to h265 using the 1080Ti or even x265.

I do not yet have a HDR TV to try on as all my output is DVD or BLuray anyway.
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Old 09-18-2019, 02:47 PM   #23
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Quote:
Originally Posted by createmedia View Post
Yes sorry that isn't a good file I now have TMPEG Mastering works 7, I was playing around with all sorts of encoders prior to that and that file was sadly one of the not good results and no it won't play on the TV

The new Wetransfer file https://we.tl/t-1zV2o2XCap will play on the TV and will set HLG on the Samsung QE55 QLED TV, but will not play in Edius and in fact Edius gets very upset trying to play the file at 1/16th quality.

Attempting to play the file only drives my CPU's to 15%, so Edius in my hardware environment doesn't want to know, and Jerry it looks like you don't have the latest hardware to try it on not sure what your situation is Ron.

Playing the file in Daum pot player on the desktop the GPU core is at 3% and the CPU's at 3.4%, so that job is easy for the PC to accomplish, but as we have already discussed that isn't on the fly converting the file for native editing within an edit program at the same time.

Just for reference Premiere Pro won't play it either but I don't think that has got HDR sorted out very well, nowhere near as well as it is in Edius, in terms of generating new HDR material from SLOG3.

This test is assuming the footage material is HDR such as produced by the Sony FDR-AX700 in HLG, but it should be equally valid to generate the HLG material via SLOG3 and bring back in the end result.

Because of my hardware I am unable to test exporting to HEVC via Intel QS in HLG HDR and bringing it back into the timeline and testing playback. It would be good to see if someone can try it as Edius should be able to play all material it generates, and this excludes external encoder factors, but doesn't mean bit shouldn't play those externally encoded files, especially those the HDR TV is happy to play back.
Oddly, it plays fine in Edius 8.3 here with a full buffer from a standing start but it won't scrub. Adding a PCC with source set to BT.2100 HLG helps normalise the colours and levels and does not slow it down, still a full buffer while playing. However the colour space does not look correct to my eyes.

Adding the clip to a Resolve Studio HLG project it looks truly bizzare! Weird colours and waveforms, wild colours and overbright on the Eizo HDR monitor. Controls did not help, I could not normalise it. Something is not right.
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Old 09-18-2019, 03:01 PM   #24
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Well that is interesting as all I did in Resolve was drag it to the media bin, let Resolve change settings to match media , drag to the timeline and it played. I did not apply any colour correction in the colour page at all, just played the clip. Greens were a little bright but not too bad and should be easy to correct.
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Old 09-18-2019, 03:29 PM   #25
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Hmm, did you by any chance use BT.709 project settings?
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Old 09-18-2019, 03:48 PM   #26
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Quote:
Originally Posted by Claire View Post
Hmm, did you by any chance use BT.709 project settings?
Will repeat in a little while as the PC is encoding at the moment and report back.
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ASUS PB328 monitor, BenQ BL2711U 4K preview monitor, EDIUS 9.5 WG, Vegas 16, Resolve Studio 16


Cameras: GH5S, GH5, FDR-AX100, FDR-AX53, DJI OSMO Pocket, Atomos Ninja V
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Old 09-18-2019, 04:29 PM   #27
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Repeated tests.

For EDIUS 9 with project set for 50P HDR in PCC 2020 output, stutters along with buffer sitting at 1/8 doesn't matter what I do for playback resolution it is the same. CPU resource at 45% GPU 35%.

Resolve set project for HLG 50P 10bit same as EDIUS. Colour management HLG for input and 2020 output plays just fine full speed CPU 17% GPU 12%. Did not do anything on the colour page.

Colours are about the same for both programs as seen in preview on my ASUS monitor with greens just a little too bright for me but have not attempted any adjustments.
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Threadripper 1920 stock clock 3.7, Gigabyte Designare X399 MB, 32G G.Skill 3200CL14, 500G M.2 SATA OS, 500G EVO 850 temp. 1T EVO 850 render, 6T Source, 2 x 1T NVME, MSI 1080Ti 11G , EVGA 850 G2, LG BLuray Burner, BM IP4K, WIN10 Pro

ASUS PB328 monitor, BenQ BL2711U 4K preview monitor, EDIUS 9.5 WG, Vegas 16, Resolve Studio 16


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Old 09-18-2019, 05:02 PM   #28
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I think it's not possible to know what it looks like in HDR without a HDR monitor. Ignoring the overblown scope waveforms in Resolve I just put the clip on a USB 3 drive and played it on my LG OLED55C8 TV. It accepted it okay, triggering the HLG logo. However, to be honest it's a mess. Over saturated, a man wearing a shocking pink jacket, grass from Venus, nothing in focus, strange jittering but not as in panning, more like frame rate problems? I get the feeling this is not the HLG I know.
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Last edited by Claire; 09-18-2019 at 10:53 PM. Reason: Changed HDMI monitor to HDR monitor
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Old 09-18-2019, 05:11 PM   #29
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The source file was XAVXCI from my Sony PXW-FS7 set to Slog3 CineEI with the Edius project set to BT2020 HLG and a Primary color correction SLog3 to BT2020 LUT applied with no other adjustments. (The shot is outside where I live looking across the road).

Premiere Pro was happy to attempt to play the file but did not play the video just the odd frame, but played the sound perefectly.

yes I have the TMPEG plugin for Edius.

Not sure why your colors are wild there Claire.

The TV needs a file that isn't High 10 profile or it won't play.
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Old 09-18-2019, 06:09 PM   #30
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Quote:
Originally Posted by Claire View Post
I think it's not possible to know what it looks like in HDR without a HDMI monitor. Ignoring the overblown scope waveforms in Resolve I just put the clip on a USB 3 drive and played it on my LG OLED55C8 TV. It accepted it okay, triggering the HLG logo. However, to be honest it's a mess. Over saturated, a man wearing a shocking pink jacket, grass from Venus, nothing in focus, strange jittering but not as in panning, more like frame rate problems? I get the feeling this is not the HLG I know.
Agreed, but I thought the main issue was playing the file at all not about the HDR performance. I got mixed up as far as thinking it was from an AX700 too. Explains why it is 50P 10 bit coming from an FS7 . Have to agree that it is nowhere near as good as HLG from the GH5's directly or from V-Log. The only way I can tell now of course is to view on my Ninja V !!
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Threadripper 1920 stock clock 3.7, Gigabyte Designare X399 MB, 32G G.Skill 3200CL14, 500G M.2 SATA OS, 500G EVO 850 temp. 1T EVO 850 render, 6T Source, 2 x 1T NVME, MSI 1080Ti 11G , EVGA 850 G2, LG BLuray Burner, BM IP4K, WIN10 Pro

ASUS PB328 monitor, BenQ BL2711U 4K preview monitor, EDIUS 9.5 WG, Vegas 16, Resolve Studio 16


Cameras: GH5S, GH5, FDR-AX100, FDR-AX53, DJI OSMO Pocket, Atomos Ninja V
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