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#11 | |
Senior Member
Join Date: Nov 2013
Location: Liverpool, England.
Posts: 2,898
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I didn’t want to compare Edius to other applications but I supposed this is inevitable. As you’ve rightly pointed out, the cost of Resolve and Vegas are not only compelling but also, and unfortunately, put a lot of things into perspective with regard Edius. I do appreciate that both Resolve and Vegas, as well as any other video post software, will all have their issues and niggles. But the cost for accepting those issues would appear more bearable when compared to the cost of ownership for Edius. Also the point you raised about performance is something that will only become more and more obvious. I’ve recently upgraded my GPU to a 2080 ti and have to say that I was expecting more performance than I’ve seen with E9. I’ve had a good look about other forums and it would appear that such GPUs leverage far more performance when using them for similar tasks. As you’ve also pointed out, Edius would appear to be consuming resources that don’t translate to performance when compared to what you’re seeing from Resolve and Vegas. I’d say that what you’re observing is also a similar result as to what may be the cause of the legacy issues, a dependency on an engine which may now be showing its age. I only suggest this because I’ve tested a few of the legacy issues I’ve known about in previous versions of Edius and they still remain in Edius 9 and I’d assume that if Edius’ core had been updated, this should result in a cleaning up of legacy issues and also improvements with the hosts resources. I do appreciate the addition of functions with each new iteration of Edius, some of which are seriously useful and good. But, for me personally, if legacy issues can still stop you in your tracks, it’s debatable as to the benefit of new functions if they become entwined with the legacy issues. We’ve all know and appreciated Edius’ ability to work very well without a GPU and it’s ability to handle codecs. But I think it’s very safe to say that those attributes no longer set Edius aside from the competition. Plus, given that most of those advantages worked better in 8 Bit projects, which is really what gave Edius its edge in the past. I think the late move to 10 Bit workflows, of which I’m still not sure is completely reflected across all the processing, and a very low utilisation of GPU, is maybe why the competition seem more compelling. Like I said, I didn’t want to make any comparisons to other software, but what you’ve brought up simply can’t be ignored. I suppose if Edius upgrades where in the same ballpark as those you mention with Vegas and Resolve, then certain issues may be a bit more liveable with. But we are now on version 9 and it still has a number of fundamental problems which have never been fixed and the asking price makes it one of the most expensive NLEs out there. Let’s hope Edius 10 has a complete overhaul of its core that sorts the legacy issues and that it’s decode/render functions and FX processing are given the option to be offloaded to a GPU, preferably a choice maybe via OpenCL to either AMD or Nvidia. If these things don’t happen, I feel that Edius’ appeal will only be to the likes of ourselves, people who will always love and use it because we’ve been with it for a long time. But even with people like ourselves, it becomes even less likely of us upgrading if we are expected to continue with legacy issues and not able to utilise the kind of processing/GPU advantages that others get on other platforms. Thanks for the suggestion of the setups, unfortunately this won’t work for me. Cheers, Dave.
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#12 |
Senior Member
Join Date: May 2007
Location: Ottawa
Posts: 3,962
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Yes as I said I love EDIUS. However I think it has lost its competitive edge at the moment both for features and price. Full price for me in Canada would be $1470. Full price Vegas 17 $547 and of course Resolve Studio $398. Both Resolve and Vegas 17 use GPU for decode and encode and now Vegas 17 has similar colour controls to Resolve with in my mind the best audio editing.
I enjoy using all three of these as I have no real concern in switching between programs for the features I want. EDIUS will remain as my multicam editor for sure. I think EDIUS will have to up its game as the industry moves to 8K as this will definitely need GPU assistance for all editing actions. Relying on Intel QS will not be enough. My move to shooting in UHD was not to output UHD but just to give me more capability in creating DVD and Bluray. To crop, pan and zoom . With HDR giving me more range for exposure in the theatre. Other advantage was a good archive. I am looking at the same for 8K which may really allow me to shoot with one camera !! Maybe Sharp 8K if it comes out later this year.
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Ron Evans Threadripper 1920 stock clock 3.7, Gigabyte Designare X399 MB, 32G G.Skill 3200CL14, 500G M.2 SATA OS, 500G EVO 850 temp. 1T EVO 850 render, 6T Source, 2 x 1T NVME, MSI 1080Ti 11G , EVGA 850 G2, LG BLuray Burner, BM IP4K, WIN10 Pro ASUS PB328 monitor, BenQ BL2711U 4K preview monitor, EDIUS 9.5 WG, Vegas 17, Resolve Studio 16 Cameras: GH5S, GH5, FDR-AX100, FDR-AX53, DJI OSMO Pocket, Atomos Ninja V |
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