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Old 06-10-2019, 11:03 AM   #21
tingsern
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I am wondering how you experts tell the precise colour from EDIUS interface? I certainly cannot. That's why I prefer to generate a precise LUT from outside EDIUS first - then load that into PCC.
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Old 06-10-2019, 01:56 PM   #22
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Quote:
Originally Posted by tingsern View Post
I am wondering how you experts tell the precise colour from EDIUS interface? I certainly cannot. That's why I prefer to generate a precise LUT from outside EDIUS first - then load that into PCC.
Hi:
1) I am not an expert in the sense that you might mean it.
2) I have used the words "precisely" and "numeric" only to describe how to test the problem by oneself.
// But I will try to improve my English further (its not my native language).
Regards kurt
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Old Yesterday, 08:45 AM   #23
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Guys, this is completly normal nad logic. If you move eg. RED you always adding or removing the Luma (Y). In RGB you alwyas have connected Chroma (RGB) values with Luma (Y). That's why you alwyes adding Saturation when you modifing the Luma. If you want to separate this thing use 3-wheel or YUV Curve (YCbCr tools).

Of course you can do this in Davinci (separate Y and RGB), but this tool is mostly use RGB not YUV ( YCbCr native video color model).
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