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-   Editing with EDIUS (http://forum.grassvalley.com/forum/forumdisplay.php?f=7)
-   -   captioning - open and closed (http://forum.grassvalley.com/forum/showthread.php?t=43712)

trillium 09-11-2019 04:42 PM

Well I tried manually editing the xml and the framerate that was delivered was interpreted by Edius as 58.94 and would not load. The project is progressive so 59.94 would be correct. I checked the xml file and nowhere is the 58.94 framerate found. Somewhat strange.

In the meantime I'm going to use an in-house captioning service for this project.

BernH 09-11-2019 05:31 PM

Quote:

Originally Posted by trillium (Post 323945)
Well I tried manually editing the xml and the framerate that was delivered was interpreted by Edius as 58.94 and would not load. The project is progressive so 59.94 would be correct. I checked the xml file and nowhere is the 58.94 framerate found. Somewhat strange.

In the meantime I'm going to use an in-house captioning service for this project.

I haven't tried a 59.94 project, but theoretically, if you are 59.94 progressive, all the timebase sections in the file should have a timebase of 60, with the ntsc tags added.

I will confirm this when I get back to my system.

trillium 09-11-2019 09:00 PM

I replaced 59.94 and it did load sot of-tried to restore clips.

BernH 09-12-2019 12:02 AM

In the Subtitle edit export dialogue, there is a checkbox for "Use full image path url in FCP xml"

Enabling that should let Edius find the files properly.

trillium 09-17-2019 07:11 PM

I downloaded the new beta for Subtitle Edit and was able to successfully import a 59.94i /29.97 framerate project into Edius. I did have to point Edius to the caption images and re-link them one at a time. Is there a way to batch re-link the images (that option was greyed out) in the re-link dialogue in Edius. Otherwise the new SE beta was successful in creating an NTSC Edius compatible file in this case for open captions.

So progress at last!

trillium 09-26-2019 06:23 PM

Thank BernH for walking me through the needed fixes and hints to make SE work within Edius. The developer of Subtitle Edit was helpful and pointed me to the new beta which fixed the problems with the Final Cut xml plus images export that works with the project import in Edius.

Now have captioning capability but want to learn in more detail the Edius tools to support captioning.


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