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TGA for Alpha Custom Map in E5

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  • wags
    replied
    Have not tried a tga's but using raw psd or 24 bit png's with transparent backgrounds work great.

    It would be real cool if one could import raw illustrator files into it.

    Leave a comment:


  • Khoi Pham
    started a topic TGA for Alpha Custom Map in E5

    TGA for Alpha Custom Map in E5

    I have tons of mask that I made and save as .tga, with Edius 5 when using Alpha Custom Map and if you load in a .tga, it does not see it anymore, convert them to .bmp and it will work, just a headsup for somebody that use Alpha Custom Map like me.
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