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TGA for Alpha Custom Map in E5

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  • TGA for Alpha Custom Map in E5

    I have tons of mask that I made and save as .tga, with Edius 5 when using Alpha Custom Map and if you load in a .tga, it does not see it anymore, convert them to .bmp and it will work, just a headsup for somebody that use Alpha Custom Map like me.
    I7-6900K, X99 Taichi, Geforce GTX 1070, Corsair RM850X, Corsair H100 IV2, Windows 10, Edius WG 9.30

  • #2
    Have not tried a tga's but using raw psd or 24 bit png's with transparent backgrounds work great.

    It would be real cool if one could import raw illustrator files into it.
    Win 10 pro, Intel Core i7 8700K, ASRock Z370 Extreme 4, 16 GIGs Corsair Vengeance 3000 Ram, Single SATA drives, Nvidia GTX 560.
    www.flykam.com.au www.wagscapes.com.au

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