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  • New "Feature" Gone Wrong

    Okay... trying out new features on guinea pigs like us is always fun and usually good, but this one makes less sense than usual.

    In v4 "Alt.+Mouse Drag" would Move All rubber band points. This worked well enough for me.
    In v5 "Alt.+Mouse Drag" now does the crazy new dance called "Add two points and move..." Okay, so maybe I can learn that one, but why at the expense of the original "Alt.+Mouse Drag"? And there seems to be no keyboard shortcut or a way to remap Keyboard+Mouse shortcuts.

    I can only hope we are not stuck with this rather silly (imo) new feature in future updates. Anton may back me up on this one, but as in my luck, he'll probably like it. :~)
    Last edited by Rusty; 09-29-2008, 09:28 PM.
    Rusty Rogers | Films
    >TYAN S7025 - 32GB RAM, 2 x Xeon X5690's, 4 x 10k video HD's, Win10 x64, BM DecklinkHD, nVidia TITAN, 12TB DroboPro w/iSCISI connection
    >RAZER BLADE - QHD+ - 16GB RAM, i7-6700HQ Quad, 512GB SSD, Win10 x64, GeForce GTX 1060 6GB

    An inglorious peace is better than a dishonorable war.
    Twain - "Glances at History" 1906

  • #2
    Shift-Alt-Drag to move all
    Shift-Drag to move a section's bounding points
    Alt-Drag to move a section without disturbing the neighbors - it has to add level points in order to separate the section

    Just because it's not useful to you doesn't make it absurd.

    Comment


    • #3
      Oooooh I knew I shouldn't have gone there... sorry.
      I also said I could probably figure out its usefulness.

      The addition of the feature makes enough sense and it may have its uses for me in the long run. However, remapping familiar mouse+keyboard moves and adding nodes at less than predictable/useful increments may have moved my comment toward the less supportive side. I'm going back now to edit my original post... (despite the damage)

      I also get the message "Failed to Launch Help" from E5, so where is there a complete listing of features?

      "shift+alt.+drag" seems to Scale All, not Move All. Am I missing something? Where's Move All?

      new mantra (shift+alt...,shift+alt...,shift+alt...)
      Last edited by Rusty; 09-29-2008, 09:33 PM. Reason: confused
      Rusty Rogers | Films
      >TYAN S7025 - 32GB RAM, 2 x Xeon X5690's, 4 x 10k video HD's, Win10 x64, BM DecklinkHD, nVidia TITAN, 12TB DroboPro w/iSCISI connection
      >RAZER BLADE - QHD+ - 16GB RAM, i7-6700HQ Quad, 512GB SSD, Win10 x64, GeForce GTX 1060 6GB

      An inglorious peace is better than a dishonorable war.
      Twain - "Glances at History" 1906

      Comment


      • #4
        You can use "right mouse click" + "o" :-)
        I use the right mouse click to have more control, only use ALT+mouse drag (E4) to pull the whole audio down to 0
        Last edited by tuyle; 09-29-2008, 10:07 PM.
        Asus X99-A/USB3.1 - Samsung EVO870 1TB - Win10Pro - Edius 7.53

        Comment


        • #5
          tuyle,
          Thanks for that one...
          That certainly appears to be Move All, but it's not listed in the context menu. I also think it would be helpful if the dialog box said something more than Rubber Band to let a person know what is being modified.

          another mantra (right mouse click + o(mmmmm)...)
          Last edited by Rusty; 09-29-2008, 10:50 PM.
          Rusty Rogers | Films
          >TYAN S7025 - 32GB RAM, 2 x Xeon X5690's, 4 x 10k video HD's, Win10 x64, BM DecklinkHD, nVidia TITAN, 12TB DroboPro w/iSCISI connection
          >RAZER BLADE - QHD+ - 16GB RAM, i7-6700HQ Quad, 512GB SSD, Win10 x64, GeForce GTX 1060 6GB

          An inglorious peace is better than a dishonorable war.
          Twain - "Glances at History" 1906

          Comment


          • #6
            I like this new feature

            example:

            add a rubberband point on music track just before voiceover starts

            add a rubberband point on the same music track just after voiceover finishes

            now hold shift as you drag in between, 2 new rubberband points are created at a preset distance, in my case 24 frames allowing for quick audio ducking during voiceover


            now to fine adjust this new ducked level without adding a further 2 nodes, hold shift as you drag in the ducked area

            hold shift+alt as you drag and all nodes will move

            if you preset the rubberband points to 0 frames, none will be added
            Anton Strauss
            Antons Video Productions - Sydney

            EDIUS X WG with BM Mini Monitor 4k and BM Mini Recorder, Gigabyte X299 UD4 Pro, Intel Core i9 9960X 16 Core, 32 Threads @ 4.3Ghz, Corsair Water Cooling, Gigabyte RTX-2070 Super 3X 8GB Video Card, Samsung 860 Pro 512GB SSD for System, 8TB Samsung Raid0 SSD for Video, 2 Pioneer BDR-209 Blu-ray/DVD burners, Hotswap Bay for 3.5" Sata and 2.5" SSD, Phanteks Enthoo Pro XL Tower, Corsair 32GB DDR4 Ram, Win10 Pro

            Comment


            • #7
              Yum :~d

              Originally posted by antonsvideo View Post
              I like this new feature
              See what I mean... :~/

              ok, so... on this one I now find crow more delicious than usual. (I also seem to have my foot firmly planted where my dinner should be.)

              On first look the Rubber Band behavior seemed chaotic at best. Where was the control? I had no idea about bounding the automatic nodes with added nodes, much less the new Application Setting.

              Thanks Anton, for setting me straight on this one.

              I do like how the Shift+Drag adjustment also works with non-automatic nodes. Now where is my Help file??? (Anton?)
              Rusty Rogers | Films
              >TYAN S7025 - 32GB RAM, 2 x Xeon X5690's, 4 x 10k video HD's, Win10 x64, BM DecklinkHD, nVidia TITAN, 12TB DroboPro w/iSCISI connection
              >RAZER BLADE - QHD+ - 16GB RAM, i7-6700HQ Quad, 512GB SSD, Win10 x64, GeForce GTX 1060 6GB

              An inglorious peace is better than a dishonorable war.
              Twain - "Glances at History" 1906

              Comment


              • #8
                this may help others
                Edius5 audio ducking music under voiceover with various new shortcuts
                Anton Strauss
                Antons Video Productions - Sydney

                EDIUS X WG with BM Mini Monitor 4k and BM Mini Recorder, Gigabyte X299 UD4 Pro, Intel Core i9 9960X 16 Core, 32 Threads @ 4.3Ghz, Corsair Water Cooling, Gigabyte RTX-2070 Super 3X 8GB Video Card, Samsung 860 Pro 512GB SSD for System, 8TB Samsung Raid0 SSD for Video, 2 Pioneer BDR-209 Blu-ray/DVD burners, Hotswap Bay for 3.5" Sata and 2.5" SSD, Phanteks Enthoo Pro XL Tower, Corsair 32GB DDR4 Ram, Win10 Pro

                Comment


                • #9
                  Thanks Anton,

                  That helpful demo shows what a useful feature that "ducking" option is!

                  Jim

                  Comment


                  • #10
                    More than ducking...

                    Hello, I have learnt a lot from this post - thank you!

                    But I have a related question which in fact may be unrelated - rather than just reduce the music level during voiceover I prefer to apply EQ to reduce the music frequencies that are around human voice frequencies (make a gap for the voice). It seems that Edius shifts by 2 frames when EQ is applied, which makes this a cumbersome process.

                    Is there an easier way to do this? (right now I duplicate the music track on the track below it, apply EQ to take out the voice frequency range, shift it two frames to the left, and then ramp the EQ'd track up and the straight track down when the voiceover occurs. There must be an easier way?

                    Comment


                    • #11
                      Originally posted by Posterity View Post
                      Hello, I have learnt a lot from this post - thank you!

                      But I have a related question which in fact may be unrelated - rather than just reduce the music level during voiceover I prefer to apply EQ to reduce the music frequencies that are around human voice frequencies (make a gap for the voice). It seems that Edius shifts by 2 frames when EQ is applied, which makes this a cumbersome process.

                      Is there an easier way to do this? (right now I duplicate the music track on the track below it, apply EQ to take out the voice frequency range, shift it two frames to the left, and then ramp the EQ'd track up and the straight track down when the voiceover occurs. There must be an easier way?
                      Are you using MP3? if so try Wave, also try Edius EQ instead of the plugins EQ.
                      I7-6900K, X99 Taichi, Geforce GTX 1070, Corsair RM850X, Corsair H100 IV2, Windows 10, Edius WG 9.30

                      Comment


                      • #12
                        EDIUS EQ does not cause any delay

                        are you using Izotope EQ, then yes, you are right
                        Anton Strauss
                        Antons Video Productions - Sydney

                        EDIUS X WG with BM Mini Monitor 4k and BM Mini Recorder, Gigabyte X299 UD4 Pro, Intel Core i9 9960X 16 Core, 32 Threads @ 4.3Ghz, Corsair Water Cooling, Gigabyte RTX-2070 Super 3X 8GB Video Card, Samsung 860 Pro 512GB SSD for System, 8TB Samsung Raid0 SSD for Video, 2 Pioneer BDR-209 Blu-ray/DVD burners, Hotswap Bay for 3.5" Sata and 2.5" SSD, Phanteks Enthoo Pro XL Tower, Corsair 32GB DDR4 Ram, Win10 Pro

                        Comment


                        • #13
                          Izotope delay

                          Hello, thanks - I just used the Izotope EQ first. I foolishly assumed that it must be a better EQ tool otherwise why would Grass Valley bother adding it. I have just played with the standard EQ tools and totally agree - no delay.

                          That makes life easier. Thanks again!

                          Martin.

                          Comment


                          • #14
                            Izotope is no longer part of EDIUS as of 6.5, but was part of older versions and yes, there were always workarounds involved in order to use it
                            Anton Strauss
                            Antons Video Productions - Sydney

                            EDIUS X WG with BM Mini Monitor 4k and BM Mini Recorder, Gigabyte X299 UD4 Pro, Intel Core i9 9960X 16 Core, 32 Threads @ 4.3Ghz, Corsair Water Cooling, Gigabyte RTX-2070 Super 3X 8GB Video Card, Samsung 860 Pro 512GB SSD for System, 8TB Samsung Raid0 SSD for Video, 2 Pioneer BDR-209 Blu-ray/DVD burners, Hotswap Bay for 3.5" Sata and 2.5" SSD, Phanteks Enthoo Pro XL Tower, Corsair 32GB DDR4 Ram, Win10 Pro

                            Comment


                            • #15
                              Originally posted by Rusty View Post
                              tuyle,
                              Thanks for that one...
                              That certainly appears to be Move All, but it's not listed in the context menu. I also think it would be helpful if the dialog box said something more than Rubber Band to let a person know what is being modified.

                              another mantra (right mouse click + o(mmmmm)...)
                              o(mmmmmm) LOL :-)
                              Edius Silver Status

                              Gigabyte UD5 X58, i7 950 , 2TB RAID 0,GTX 285 PCIe, 6GB RAM DDR3 1600MHz, OS drive SSD Corsair, 750W PS,Samsung 1920x1080 LCD, GVG HD Storm 3G, Edius 7.30, Windows 7 64bit Ultimate)
                              JVC DT-V20L3 20" HD-SDI broadcast monitor, multiformat

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