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  • Jerry
    replied
    Originally posted by SRsupport View Post
    Jerry has an obsession with the blue line. hehe :)
    I also told him a while ago that even without a blue line my systems rips trough the footage realtime with out dropping a single frame.

    Hi Jerry just messing with you. :)
    Mess away.

    Yeah, I know I like that blue line. It just gives me the warm and fuzzies.
    It is more of a reference point for me. Thats all.

    It's getting close to upgrade time and I am really considering the new Nehalem
    Mac Pro due early next year. From what I have heard from you and Dave, it might work for me.

    Leave a comment:


  • mike0130
    replied
    Originally posted by antonsvideo View Post
    all Vitascene and GPU FX transitions play in realtime without dropping a frame
    -I do not like cats!
    -Oh, you just do not know how to cook them!
    ***********************************
    Yes, they will not drop frames, but you cannot run Vitascene on your videocard in realtime!
    Ok, try even on SD footage- cut it on timeline and put few DEFOCUS+BOKEN fransitions with 5-10 sec. between them, extend transition to at least 5 sec., place timeline cursor to the beginning of transition (not before!) and hit SPACE. it will not run to the end of transition with increasing the buffer! You will have red line over your transition.
    All GPU transitions will run ok.
    Maybe card like GeForce 280 with 1Gb can fix this, but even with this monster, I do not think that ALL VITASCENE will be in realtime!

    Leave a comment:


  • SRsupport
    replied
    Jerry has an obsession with the blue line. hehe :)
    I also told him a while ago that even without a blue line my systems rips trough the footage realtime with out dropping a single frame.

    Hi Jerry just messing with you. :)
    Last edited by SRsupport; 09-16-2008, 01:51 AM.

    Leave a comment:


  • antonsvideo
    replied
    Originally posted by Jerry View Post
    Anton,
    Did you load the Vitascene plugin yet? If so, are those RT as well?
    Also, is that RT playback or RT with the blue line above the timeline?
    all Vitascene and GPU FX transitions play in realtime without dropping a frame

    there is no blue line but that does not bother me, in fact I never look at any blue line, it plays perfect without buffer drop

    Leave a comment:


  • STORMDAVE
    replied
    I recommend at least an 8800GT if you want good performance in both Vitascene & GPU FX. 8800GT is pretty cheap nowadays. An 9800GT might be a better choice.

    Leave a comment:


  • Jerry
    replied
    Originally posted by antonsvideo View Post
    all GPU transitions are realtime here in HD and SD, see my "el cheapo" card in my signature
    Anton,
    Did you load the Vitascene plugin yet? If so, are those RT as well?
    Also, is that RT playback or RT with the blue line above the timeline?

    Leave a comment:


  • antonsvideo
    replied
    all GPU transitions are realtime here in HD and SD, see my "el cheapo" card in my signature

    Leave a comment:


  • GrassValley_KH
    replied
    128MB means you'll be able to do SD fine, but your RT performance for HD transitions won't be so hot..

    Leave a comment:


  • pgovotsos
    replied
    Originally posted by SRsupport View Post
    Graphics card with at least 256 MB of graphics memory (512 MB recommended) with support for PixelShader Model 3.0 or later(i.e. DX9-based)
    What if you have a video card that's PixelShader 3 compatible but only has 128MB? I run Edius on a laptop that of course can't be upgraded. It runs 4.61 beautifully. Can you run 5 at all on a system like this? Will you just not have GPUfx?

    Leave a comment:


  • GrassValley_KH
    replied
    Originally posted by SRsupport View Post
    The GPU FX ( if applied) will be replaced by a standard dissolve.
    For now there is no software render mode. So keep that in mind when you an older system. :)
    But all's not lost - if you leave the transition alone, it'll revert to its correct GPUfx transition when brought back into a compatible system.

    Leave a comment:


  • SRsupport
    replied
    Graphics card with at least 256 MB of graphics memory (512 MB recommended) with support for PixelShader Model 3.0 or later(i.e. DX9-based)

    Leave a comment:


  • Bandman
    replied
    Edius 5: GPU Minimum Requirements?

    Originally posted by SRsupport View Post

    Well The GPU FX installer runs a test on your GPU if it does not meet the minimum requirements it will not be installed.
    What are the minimum requirements?

    Leave a comment:


  • SRsupport
    started a topic Gpu fx

    Gpu fx

    There are questions why it does not show on some systems.
    Well The GPU FX installer runs a test on your GPU if it does not meet the minimum requirements it will not be installed.

    To answer a question I have got via email a few times now:

    What happens if you start a project on a system that has the GPU effects and take it to a system which does not have it installed.

    answer:

    The GPU FX ( if applied) will be replaced by a standard dissolve.
    For now there is no software render mode. So keep that in mind when you an older system. :)
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