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Faster Edius?

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  • Jerry
    replied
    Originally posted by SoundFreak View Post
    Ooops, there goes my Quadro ........
    512mb is the magic number now. I know for sure Vitascene requires it for 1920x1080 project settings. So, for a 1440x1080 project it should cut through it like butter.

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  • SoundFreak
    replied
    Originally posted by Jerry View Post
    Hey is this a hint?
    Ooops, there goes my Quadro ........

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  • Jerry
    replied
    Originally posted by GrassValley_KH View Post
    Buy a graphics card with a GPU that supports Pixel Shader Model 3.0 or higher, with 512MB of graphics RAM..
    Hey is this a hint?

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  • GrassValley_KH
    replied
    Buy a graphics card with a GPU that supports Pixel Shader Model 3.0 or higher, with 512MB of graphics RAM..

    Leave a comment:


  • Jerry
    replied
    Originally posted by dano3655 View Post
    in building a new system...what would make edius work/render effects (ex. ripple) faster?

    are there any system settings to be aware of?


    any input would be greatly appreciated...

    thanks in advance,

    dano
    If you are basing your choice on the ripple effect within Xplode, that is a flawed line to follow. Xplode is history. Plain and simple. When the next version is released we will be using a different effects package. Now, if you do not expect to upgrade to the next version, that is a different story.

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  • Shakeel
    replied
    Currently we are suggesting following system for our customers who want to work in SD

    Intel Quad Core 2.4 Processor
    Intel DG33 FB Mainboard
    2 GB DDR2 RAM (800 FSB)
    500 GB Seagate SATA H.D.D.
    ATI Radeon HD2600 XT PCI EXPRESS
    Last edited by Shakeel; 08-18-2008, 07:34 PM.

    Leave a comment:


  • dano3655
    started a topic Faster Edius?

    Faster Edius?

    in building a new system...what would make edius work/render effects (ex. ripple) faster?

    are there any system settings to be aware of?


    any input would be greatly appreciated...

    thanks in advance,

    dano
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