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  • Sequence question

    I have multiple sequences and then nested them into one sequence. When I returned to one of the original sequences and made a change to it, the change was not updated within the nested sequence.

    Is this task available in 4.54 or am I grasping at straws??
    Thanks,
    Ara

    Windows 10 Home 64 Bit, Edius WG 9.55.7303, Edius X WG 10.20.7490 Intel Z370X Motherboard, i7-8700K 4.7 GHz 6 core, 12 Thread LGA-1151 CPU, GTX-1080 8GB Graphics card, 500GB M.2 PCIe NVM SSD, 16 TB Raid 0 Media Drive, 32 GB DDR4 Memory, Intensity Pro 4K AV I/O, CS 5.51 Production Suite.

  • #2
    Originally posted by ajcvideo View Post
    I have multiple sequences and then nested them into one sequence. When I returned to one of the original sequences and made a change to it, the change was not updated within the nested sequence.

    Is this task available in 4.54 or am I grasping at straws??

    It should be reflected automatically...


    Did you shorten it?


    Mike

    Comment


    • #3
      Mike,

      How the heck are you? We met a few years ago and you are the reason I stuck with Edius.

      Weather I shorten, lengthen, add transitions it doesn't seem to update in the final sequence. For instance I have a sequence for pre-ceremony and one for ceremony. I then have a nested sequence with both the fore mentioned sequences within. I go back to pre-ceremony montage and change a transition or whatever and it did not get updated in the nested sequence. Hope I explained myself. Thanks.
      Thanks,
      Ara

      Windows 10 Home 64 Bit, Edius WG 9.55.7303, Edius X WG 10.20.7490 Intel Z370X Motherboard, i7-8700K 4.7 GHz 6 core, 12 Thread LGA-1151 CPU, GTX-1080 8GB Graphics card, 500GB M.2 PCIe NVM SSD, 16 TB Raid 0 Media Drive, 32 GB DDR4 Memory, Intensity Pro 4K AV I/O, CS 5.51 Production Suite.

      Comment


      • #4
        Mike is on the right track.
        Nested Sequences always update.
        I think Mike is reffering to the possability of having your new edits burried to the right of what is exposed on your main Timeline.

        Go to your main Timeline and zoom on the problem Sequence.
        Drag the right-side out until you see gray cross-hatch.
        Does this help?

        Or... did you "Render And Add To Timeline" (RAATT) within your Sequence?
        Are all Tracks on?

        I also use Sequences as event "containers" and they works great. It takes an occasional forehead slap on stuff like this too.
        Rusty Rogers | Films
        >TYAN S7025 - 32GB RAM, 2 x Xeon X5690's, 4 x 10k video HD's, Win10 x64, BM DecklinkHD, nVidia TITAN, 12TB DroboPro w/iSCISI connection
        >RAZER BLADE - QHD+ - 16GB RAM, i7-6700HQ Quad, 512GB SSD, Win10 x64, GeForce GTX 1060 6GB

        An inglorious peace is better than a dishonorable war.
        Twain - "Glances at History" 1906

        Comment


        • #5
          Originally posted by Rusty View Post
          Go to your main Timeline and zoom on the problem Sequence. Drag the right-side out until you see gray cross-hatch.
          Does this help?
          I do see these gray cross-hatch yo speak of. Please explain what they are?
          Thanks,
          Ara

          Windows 10 Home 64 Bit, Edius WG 9.55.7303, Edius X WG 10.20.7490 Intel Z370X Motherboard, i7-8700K 4.7 GHz 6 core, 12 Thread LGA-1151 CPU, GTX-1080 8GB Graphics card, 500GB M.2 PCIe NVM SSD, 16 TB Raid 0 Media Drive, 32 GB DDR4 Memory, Intensity Pro 4K AV I/O, CS 5.51 Production Suite.

          Comment


          • #6
            The only time I could see it not updating is if for some reason you had to render something. In that case the rendered file would still show the old sequence. A rerender would be in order.

            Comment


            • #7
              Originally posted by ajcvideo View Post
              I do see these gray cross-hatch yo speak of. Please explain what they are?
              Good question! The hatch actually empty or blank space within the Sequence! Be careful though, it also represents the absence or presence of audio as well. If you set a "Total Length" in the Sequence Settings the hatch will be red! if your Sequence is too long.

              Pretty cool!
              Rusty Rogers | Films
              >TYAN S7025 - 32GB RAM, 2 x Xeon X5690's, 4 x 10k video HD's, Win10 x64, BM DecklinkHD, nVidia TITAN, 12TB DroboPro w/iSCISI connection
              >RAZER BLADE - QHD+ - 16GB RAM, i7-6700HQ Quad, 512GB SSD, Win10 x64, GeForce GTX 1060 6GB

              An inglorious peace is better than a dishonorable war.
              Twain - "Glances at History" 1906

              Comment


              • #8
                Thanks for all the help. I finally figured out the cross hatch is the actual area that was effected by the changes I was making. I deleted those cross hatches and the final sequence was properly updated.

                Does anyone know why the cross hatch is even created?
                Thanks,
                Ara

                Windows 10 Home 64 Bit, Edius WG 9.55.7303, Edius X WG 10.20.7490 Intel Z370X Motherboard, i7-8700K 4.7 GHz 6 core, 12 Thread LGA-1151 CPU, GTX-1080 8GB Graphics card, 500GB M.2 PCIe NVM SSD, 16 TB Raid 0 Media Drive, 32 GB DDR4 Memory, Intensity Pro 4K AV I/O, CS 5.51 Production Suite.

                Comment


                • #9
                  Originally posted by ajcvideo View Post
                  Thanks for all the help. I finally figured out the cross hatch is the actual area that was effected by the changes I was making. I deleted those cross hatches and the final sequence was properly updated.

                  Does anyone know why the cross hatch is even created?
                  Right on!! :)


                  Mike

                  Comment


                  • #10
                    Originally posted by ajcvideo View Post
                    Mike,

                    How the heck are you? We met a few years ago and you are the reason I stuck with Edius.


                    I am doing well and I hope that life is good for you as well! :)

                    Please know that sticking with EDIUS was a good Idea... I am excited about where we are going with it!! :)


                    Mike

                    Comment


                    • #11
                      The cross-hatch is created so you don't inadvertently screw up other sequences using this part. Sequences nested in other timelines (sequences) aren't automatically lengthened for the same reason.

                      Length changes are especially problematic when you have filters/effects that are keyframed. Thus EDIUS leaves it to the editor to decide what to do if a transition doesn't fit, etc.

                      Comment

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