No announcement yet.

Track Patch / mapping question

  • Filter
  • Time
  • Show
Clear All
new posts

  • Track Patch / mapping question

    I am a bit confused re: channel mapping. I have three VA tracks, but only one track is included in the track patch. Why can't my other two VA tracks be included in the track patch so I can choose which of the three VA tracks to send a clip to from the Bin or Player? Thanks!
    Edius 8.32 Pro

  • #2
    Move the Track patch with your mouse or Arrow up and down arrow.

    You cannot target all track at once. If that would be the case you would end up with the same clip on every track in your project. :)

    Get Support or the Latest version of EDIUS:
    EDIUS support and Downloads


    • #3
      Thanks! I got the hang of this now.


      • #4
        Let me add one other thing that I am often asked. You can never create or delete the audio track patches. Merely turn them on or off. What dictates how many channels you see is simply the properties of the clip itself.
        1: 3970X Threadripper, Asus ROG Strix TR40 E Gaming, G. Skill Trident Z Neo 128G DDR4 3600, EVGA GeForce RTX 2080Ti, Samsung 970 EVO M.2 1T, Intel 660P M.2 2T (2), Seagate Ironwolf NAS 12T, Enermax TR4 360 AIO, Lian Li 011 DXL, AJA Kona 4, Asus ROG Thor 1200

        2: i7 6950X OC to 4.5GHz, ASUS RAMPAGE V EDITION 10, Corsair Dominator Platinum 64G DDR4 2800, SAMSUNG 950 PRO M.2 512G, GeForce GTX 1080ti SC Black, Corsair AX1200i, Phanteks Luxe, 16T RAID HGST Deskstar NAS 4T, Corsair H115i AIO, BM IP 4K


        • #5
          Yes, thanks, by choosing different types of clips in the Bin I was able to notice the behavior of the track patches. Also noticed some peculiar behavior of the track arrows as the height of the tracks are changed; sometimes the "MIX" arrow on a VA track disappears, and there's no scroll bar on the right to reveal it, you can only see it again by reducing the track height. A small anomaly in an otherwise great piece of software.