Rants in this thread aside, the nature of EDIUS is that video and audio clips are merely aliased references of something much larger - all you are doing essentially is creating a list of instructions (In points, out points, add an effect here, a transition there, etc) - you aren't modifying the source material at all.
Titles are a bit different - it's a "one frame" file created in an external application that reads in that file...much like if you did your titles in PSD/TGA/JPG files. If you copy+paste a PSD clip and then bring up its associated editor, would you be all that surprised if it overwrote the original? No. Because you knew an original file was being referenced inside of an "external" editor. Titles are the same (even Quick Title files).
Essentially, what it seems people want, is for EDIUS to automatically duplicate titles with a filecopy operation (when copying titles), or, at the very least, suggest that a file copy be done (even if just to RAM).
Alternatively, the title's data could be written to the project file directly - the downside is that this would increase the file size of the project considerably, and you increase the possibilities of project corruption. Even then, it could only support Quick Titler data (since we own that code).
Sooo, the first option seems the be the way to go. Someone should request it.
Titles are a bit different - it's a "one frame" file created in an external application that reads in that file...much like if you did your titles in PSD/TGA/JPG files. If you copy+paste a PSD clip and then bring up its associated editor, would you be all that surprised if it overwrote the original? No. Because you knew an original file was being referenced inside of an "external" editor. Titles are the same (even Quick Title files).
Essentially, what it seems people want, is for EDIUS to automatically duplicate titles with a filecopy operation (when copying titles), or, at the very least, suggest that a file copy be done (even if just to RAM).
Alternatively, the title's data could be written to the project file directly - the downside is that this would increase the file size of the project considerably, and you increase the possibilities of project corruption. Even then, it could only support Quick Titler data (since we own that code).
Sooo, the first option seems the be the way to go. Someone should request it.
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