Edit with hidef all the time, works great - no realtime issues.
However when I use a region filter with a YUV curve placed outside of the region (creating a dark edged mask), the buffer runs out almost immediately.
This is on SD material also. So doesn't appear to be bottleneck based on HD throughput. Conclusion appears to be region is very processor intensive - but no more so with SD than HD.
Anyone willing to give the region/YUV a try and tell me your results?
My system is pretty fast in every other filter/transistion situation.
thanks
However when I use a region filter with a YUV curve placed outside of the region (creating a dark edged mask), the buffer runs out almost immediately.
This is on SD material also. So doesn't appear to be bottleneck based on HD throughput. Conclusion appears to be region is very processor intensive - but no more so with SD than HD.
Anyone willing to give the region/YUV a try and tell me your results?
My system is pretty fast in every other filter/transistion situation.
thanks
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