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3d Pip

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  • 3d Pip

    I seem to always have an issue when applying 3D PIP to an image floating across the screen. For example I apply 4 keyframes to position the image to enter the screen and hold in position until I require it to move off screen. The problem I have is that after the image hits the second keyframe it creeps along the motion path when it should stay still until the next keyframe kicks in.

    To get around this I have to place a heap of keyframes along the path to stop it moving until I want it to.

    Am I doing something wrong or is there a setting to stop this.

    Richard

  • #2
    Originally posted by Richtiger View Post

    Am I doing something wrong or is there a setting to stop this.
    Hi Richard,

    It's a simple button right in front of you.

    Click on the 'Linear Interpolation' button
    (see picture below, it's where the yellow circle is)
    just make sure the cursor is at the marker that stops the pip moving.
    You will then see a dotted line up to the next marker.

    This should keep the pip still until the next marker kicks in.






    Bill
    .
    GESTOS PRODUCTIONS
    www.gpvideo.com.au

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    • #3
      PnP

      Thanks a bunch.

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