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Question re - 3D pip

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  • Question re - 3D pip

    I'm using 3D pip to move a still image a short distance over half a second, it's effectively a straight line so I enter only a start and finish key frame.

    Later, I need to shorten the duration of this still image by a precise number of frames.

    Rather than drag the end of the clip I use the cursor keys to move a frame at a time and cut off the end of the clip as this seems easier and more precise but the still now animates weirdly, rushes over the first 50% and then peters out.

    Is this correct behavior with 3D pip?

    PS.. If I re-open the pip settings I find the last keyframe is still there and correct position wise but the keyframe has moved left up the timeline.

    Dragging it to the end of the clip restores the movement, but this is a pain on a regular basis.

    I would just like to know it this is a bug or not, thanks.

    Edius 8.53 Workgroup, DVC Built i7 5960X 8 core Haswell-E Unlocked, Win10 Pro 64 bit, Gigabyte GA-X99-UD4, 32GB DDR4 RAM, RTX 2080 Ti 11GB, Decklink 4K Extreme 12G, TMPGEnc Movie Plug-in AVC, Eizo 31" ColorEdge CG319X HDR 4K monitor