I'm obviously losing it.
I have a .mov file which is uncompressed with alpha, works fine in Edius, but it is a bit lumpy to playback in realtime as you can imagine.
Render to timeline creates an HQX file but dumps the alpha, export to HQX produces a file but also dumps the alpha - I have a 10 bit project, render is set to HQX fine - Lossless export also fails to create an Alpha -
tell me Edius can do this simple job, and its just me on a bad trip....
Paul :-)
I have a .mov file which is uncompressed with alpha, works fine in Edius, but it is a bit lumpy to playback in realtime as you can imagine.
Render to timeline creates an HQX file but dumps the alpha, export to HQX produces a file but also dumps the alpha - I have a 10 bit project, render is set to HQX fine - Lossless export also fails to create an Alpha -
tell me Edius can do this simple job, and its just me on a bad trip....
Paul :-)
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