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  • Multicam Markers

    Yes, this is a bug. I brought this up before but was not answered and now I am defining it a bug. For me, this is the only bug that I can not use EDIUS with.

    With sticky mode on, all markers, no matter the kind, should "snap" to something. The blue markers that are created when cutting to different cameras in muti-cam editing, DO NOT stick to anything. This is only in EDIUS 6.

    My main work is hours of multicam editing. I edit events, mostly weddings. Weddings consist on lively music. Cutting to beats are CRUCIAL to being able to deliver professional work. It's not enough that EDIUS took away the ability to edit muticam in speeds higher than x1 (I have to drag my CTI instead of playing as a workaround), but now, I can't tweak a cut to a beat since the blue cut markers won't snap. Not to the CTI, not to cuts, not to V markers... nothing. The only way I would be able to move it to a beat would be to zoom in to X1 or X2, adjust the cut, and CTRL-U back to my workflow size. This is unreasonable and would waste HOURS of time.

    We spent more then $10,000 on Grassvalley products over the last 3 years, and if this specific issue doesn't get fixed o at least addressed, we must say goodbye EDIUS. Sorry.
    Gigabyte Z77X-UP4 TH, Intel Core i7 3770k 3.5GHz, 4 Core, 8 Threads, 32GB RAM, NVIDIA GeForce GTX 660 2GB, 500GB SSD HDD for OS, 40TB Usable Hard Drive Capacity, Window 10 PRO 64-bit Edius 9.5 WORKSTATION...

  • #2
    May I ask: what is the sticky mode ?
    I just tried the E6 in Multicam (3 cam) and with Ripple mode off ... when I adjust the blue marker and the cut is following.
    Asus X99-A/USB3.1 - Samsung EVO870 1TB - Win10Pro - Edius 7.53

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    • #3
      Sorry if it wasn't clear. Yes, if you move the blue marker, the cut will follow. (I don't know why you are in F6 mode though)...

      People that edit weddings will understand better. Say I'm playing the timeline and switching cameras to the beat of a song. I missed a beat by a few frames... I want to move the blue marker (and the cut of course will follow) 1 - 2 frames to the left. In previous versions of EDIUS, you would move your CTI a few frames to the left and then drag the blue marker to it and it would snap to it. Now it doesn't.
      Gigabyte Z77X-UP4 TH, Intel Core i7 3770k 3.5GHz, 4 Core, 8 Threads, 32GB RAM, NVIDIA GeForce GTX 660 2GB, 500GB SSD HDD for OS, 40TB Usable Hard Drive Capacity, Window 10 PRO 64-bit Edius 9.5 WORKSTATION...

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      • #4
        yes this is an issue for me too though not as critical as for you. I too run though the edit of theatre production at normal play speed switching cameras with the number keypad. Then go back and fine tune if needed. This snapping stopped working for me in V5. Did it work in V5 for you?

        Ron Evans
        Ron Evans

        Threadripper 1920 stock clock 3.7, Gigabyte Designare X399 MB, 32G G.Skill 3200CL14, 500G M.2 NVME OS, 500G EVO 850 temp. 1T EVO 850 render, 16T Source, 2 x 1T NVME, MSI 1080Ti 11G , EVGA 850 G2, LG BLuray Burner, BM IP4K, WIN10 Pro, Shuttle Pro2

        ASUS PB328 monitor, BenQ BL2711U 4K preview monitor, EDIUS X, 9.5 WG, Vegas 18, Resolve Studio 18


        Cameras: GH5S, GH6, FDR-AX100, FDR-AX53, DJI OSMO Pocket, Atomos Ninja V x 2

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        • #5
          That's interesting if it didn't work for you in version 5. It worked for me until the latest version in 5. Now I'm wondering if in 6, it's just a problem from me. Can someone check it please?

          By the way, are you sure your snap mode was on in 5 when you checked it? Try snapping while holding SHFT and tell me it it works then.
          Gigabyte Z77X-UP4 TH, Intel Core i7 3770k 3.5GHz, 4 Core, 8 Threads, 32GB RAM, NVIDIA GeForce GTX 660 2GB, 500GB SSD HDD for OS, 40TB Usable Hard Drive Capacity, Window 10 PRO 64-bit Edius 9.5 WORKSTATION...

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          • #6
            It does not snap as you use it. I don't remember it snapping in version 5 either. This really is no big deal for me. When fine tuning I an usually at 5 or 10 frames. I still move my cursor to the point of adjustment, and although it does not snap, it still is no problem to move it exactly to the cursor.

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            • #7
              WHat you can do in EDIUS 6 if you move the edit(cut point) to the new cursor position the marker will follow. Since the edit will snap to the cti the blue marker will move accordingly.
              Last edited by GrassValley_SL; 01-05-2011, 11:35 PM.
              Steve

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              • #8
                Are you holding "Shift" while dragging?
                That will enable/disable snap.
                I blundered into that one.
                Rusty Rogers | Films
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                • #9
                  Originally posted by GrassValley_SL
                  WHat you can do in EDIUS 6 if you move the edit(cut point) to the new cursor position the marker will follow. Since the edit will snap to the cti the blue marker will move accordingly.
                  But it doesn't. It used to be very evident but didn't work in 5.51 and doesn't work that way in V6 either. I would like to set my curser to the point that I want to reset the camera change to, grab the little triangle and pull toward the curser position and have it snap when I get close. It used to do this in 4.6 but since V5 I do not think it has worked this way. Don't have 4.6 loaded anymore to check. It is an irritant to have to expand timeline to 1 frame to ensure the cut moves to the correct point. I have just accepted it but understand the issue and would love it to go back as it was too.

                  Ron Evans
                  Ron Evans

                  Threadripper 1920 stock clock 3.7, Gigabyte Designare X399 MB, 32G G.Skill 3200CL14, 500G M.2 NVME OS, 500G EVO 850 temp. 1T EVO 850 render, 16T Source, 2 x 1T NVME, MSI 1080Ti 11G , EVGA 850 G2, LG BLuray Burner, BM IP4K, WIN10 Pro, Shuttle Pro2

                  ASUS PB328 monitor, BenQ BL2711U 4K preview monitor, EDIUS X, 9.5 WG, Vegas 18, Resolve Studio 18


                  Cameras: GH5S, GH6, FDR-AX100, FDR-AX53, DJI OSMO Pocket, Atomos Ninja V x 2

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                  • #10
                    Originally posted by pjsssss
                    It does not snap as you use it. I don't remember it snapping in version 5 either. This really is no big deal for me. When fine tuning I an usually at 5 or 10 frames. I still move my cursor to the point of adjustment, and although it does not snap, it still is no problem to move it exactly to the cursor.
                    That may be true if your doing a short program and there are only a few cuts need adjusting. If you are editing a 2 hour dance show with songs at 100bpm and lots are just a little off it isn't convenient. Takes lots of time. Because the life in the edit is to cut sharp on the beat I find I need to expand to 1 frame to get the edit I want. I sort of have the time as it is a retirement hobby for me but as a business it would be very frustrating.

                    Ron Evans
                    Ron Evans

                    Threadripper 1920 stock clock 3.7, Gigabyte Designare X399 MB, 32G G.Skill 3200CL14, 500G M.2 NVME OS, 500G EVO 850 temp. 1T EVO 850 render, 16T Source, 2 x 1T NVME, MSI 1080Ti 11G , EVGA 850 G2, LG BLuray Burner, BM IP4K, WIN10 Pro, Shuttle Pro2

                    ASUS PB328 monitor, BenQ BL2711U 4K preview monitor, EDIUS X, 9.5 WG, Vegas 18, Resolve Studio 18


                    Cameras: GH5S, GH6, FDR-AX100, FDR-AX53, DJI OSMO Pocket, Atomos Ninja V x 2

                    Comment


                    • #11
                      Originally posted by zvit
                      That's interesting if it didn't work for you in version 5. It worked for me until the latest version in 5. Now I'm wondering if in 6, it's just a problem from me. Can someone check it please?

                      By the way, are you sure your snap mode was on in 5 when you checked it? Try snapping while holding SHFT and tell me it it works then.
                      Don't have V5 on any of my PC's either at the moment. But I stayed with 4.6 until V5.1 so did not use any of the first version of V5. I do not recall it ever working in V5. Yes snap was set in the preferences. Never tried holding shift. Doesn't make any difference in V6.

                      Ron Evans
                      Ron Evans

                      Threadripper 1920 stock clock 3.7, Gigabyte Designare X399 MB, 32G G.Skill 3200CL14, 500G M.2 NVME OS, 500G EVO 850 temp. 1T EVO 850 render, 16T Source, 2 x 1T NVME, MSI 1080Ti 11G , EVGA 850 G2, LG BLuray Burner, BM IP4K, WIN10 Pro, Shuttle Pro2

                      ASUS PB328 monitor, BenQ BL2711U 4K preview monitor, EDIUS X, 9.5 WG, Vegas 18, Resolve Studio 18


                      Cameras: GH5S, GH6, FDR-AX100, FDR-AX53, DJI OSMO Pocket, Atomos Ninja V x 2

                      Comment


                      • #12
                        Ron, I feel with you.

                        It has become apparant that many features over the last versions of Edius do not take in to account long form projects.
                        This is one of them, the other would be the tiny handle at the bottom of the timeline.

                        These are all issues that are totally not apparent when editing TV advertisement's or short i.e. news clips.

                        There are increasingly more answers on issues with "the extra click is not an issue", again for 20 clips on the time it isn't a big deal.
                        For 1000 plus clips IT IS an issue.

                        Knowing that this also will fall onto deaf ears I will leave it at that.

                        Comment


                        • #13
                          Originally posted by SoundFreak
                          Ron, I feel with you.

                          It has become apparant that many features over the last versions of Edius do not take in to account long form projects.
                          This is one of them, the other would be the tiny handle at the bottom of the timeline.

                          These are all issues that are totally not apparent when editing TV advertisement's or short i.e. news clips.

                          There are increasingly more answers on issues with "the extra click is not an issue", again for 20 clips on the time it isn't a big deal.
                          For 1000 plus clips IT IS an issue.

                          Knowing that this also will fall onto deaf ears I will leave it at that.
                          While there are definetely things that drop by the way side that would be nice to keep, the prevalent thinking that for "TV" it doesn't make a difference is exactly backwards. It is more critical in Broadcast that things be done with a minimum of clicks.

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                          • #14
                            Originally posted by Ron Evans
                            That may be true if your doing a short program and there are only a few cuts need adjusting. If you are editing a 2 hour dance show with songs at 100bpm and lots are just a little off it isn't convenient. Takes lots of time. Because the life in the edit is to cut sharp on the beat I find I need to expand to 1 frame to get the edit I want. I sort of have the time as it is a retirement hobby for me but as a business it would be very frustrating.

                            Ron Evans
                            While I would love to have the snap in this case, I have shot the kind of shows you are talking about, so I know full well what it entails. I have to say that at least for me being at 5 frames and being able to cut on a beat was rarely an issue vs having to go to one frame.

                            Comment


                            • #15
                              Originally posted by pjsssss
                              It is more critical in Broadcast that things be done with a minimum of clicks.
                              Then it's important to review the developments in the latest greatest version, looks a bit off track to me, can't comment for other though.

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