If someone could try this it would be much appreciated.
I have included my custom 3DPinP settings file (I have saved it as txt but needs to re-named to .FIC).
Export in a file from Photoshop that has no background and has something in the middle. For example, text in the middle of the screen. (I use frame size 1024 x 576 PAL in Aust.) Then apply custom effect Zoom Wobble. Make sure on the layer below this, there is a background of anything but a solid colour, say a sky with clouds. You will notice that these custom effects have the light turned on but turning them off has not effect on the problem.
When playing the timeline you should notice that where the edges of the Photoshop graphic should be (ie it’s transparent) there is a 1-2 pixel line/distortion that moves with the moving graphic. It is more noticeable over backgrounds that have horizontal lines. It will go away if you use soft borders but a new problem arises… ref. to my first post.
Thanks to anyone who has the time to try it for me.
I have included my custom 3DPinP settings file (I have saved it as txt but needs to re-named to .FIC).
Export in a file from Photoshop that has no background and has something in the middle. For example, text in the middle of the screen. (I use frame size 1024 x 576 PAL in Aust.) Then apply custom effect Zoom Wobble. Make sure on the layer below this, there is a background of anything but a solid colour, say a sky with clouds. You will notice that these custom effects have the light turned on but turning them off has not effect on the problem.
When playing the timeline you should notice that where the edges of the Photoshop graphic should be (ie it’s transparent) there is a 1-2 pixel line/distortion that moves with the moving graphic. It is more noticeable over backgrounds that have horizontal lines. It will go away if you use soft borders but a new problem arises… ref. to my first post.
Thanks to anyone who has the time to try it for me.
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