Originally posted by STORMDAVE
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Xplode Pro 4.5 is realtime with ATI X1900
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Asus P8P67, Intel i7 2600K working at 4.50 Ghz, 16Gb Kingston RAM, Windows 7 64bit, 500Gb system drive, 320Gb Data drive and 1TB RAID-0 for AV, Edius NX Express, EVGA nVidia GTX 570 2.5CB DDR5, 750w ALTEC power and some creativity...
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Yes. There is a "Multiprocessing" option in CS3...it can allocate 1GB of RAM per core during rendering, this is why I got 8GB of RAM.
I tried it yesterday on the CS3 trial and it works under OSX. Need to test it a bit more.
I don't think it's going to work right under Windows XP 32bit because of the memory limitations...
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Originally posted by STORMDAVE View PostI don't think it's going to work right under Windows XP 32bit because of the memory limitations...
And this topic about Xplode, right? Are you sure it will work with XP 64 bit? I think id doesn't work with Vista. And doesn't for HD. And GV promised that this was the last version of Xplode Pro, and they didn't say a word about Xplode for Edius to take advantage and effects-transitions from the "dead" brother?
I like those effects and I don't want them to die, but who would listen?Asus P8P67, Intel i7 2600K working at 4.50 Ghz, 16Gb Kingston RAM, Windows 7 64bit, 500Gb system drive, 320Gb Data drive and 1TB RAID-0 for AV, Edius NX Express, EVGA nVidia GTX 570 2.5CB DDR5, 750w ALTEC power and some creativity...
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Originally posted by mike0130 View PostYes! This is the point. And Vista is hungry for your resources too, that's why it works slower (on the same hardware ) then XP. What is remaining here? 64bit? And not Vista, because of the same "slowdown" reason.. Any ideas about drivers for 64bit? Not for GV/canopus hardware.
And this topic about Xplode, right? Are you sure it will work with XP 64 bit? I think id doesn't work with Vista. And doesn't for HD. And GV promised that this was the last version of Xplode Pro, and they didn't say a word about Xplode for Edius to take advantage and effects-transitions from the "dead" brother?
I like those effects and I don't want them to die, but who would listen?
From what I was told at NAB, and has been stated here, after this update
(4.5) updates on down the road will allow for Vista 32 compatibility.
Now, as far as Xplode Pro. That program has been dead a couple of times!
In order for Vista compatibility, I believe Xplode Pro will be gone from the desktop.
It is not able to work under Vista, mainly because of its code. This has been stated here many times. However, I do believe it was stated that Xplode for Edius would work under Vista....just not Pro.
When version 5.0 of Edius comes out next year, we will have a new engine- it is supposed to be a new rewrite, a new effects package to replace Xplode Pro, and Vista compatibility as well as full alpha(finally).
This was let loose at NAB. If all this happens it will be great.Jerry
Six Gill DV
If you own the Tutorials and you need help, PM me.
Vistitle YouTube Channel
https://www.youtube.com/channel/UCMVlxC8Am4qFbkXJRoPAnMQ/videos
Main System:: Azrock z690 Taichi, [email protected], 64gb ram, Lian Li Galahad 360mm in push pull, Lian Li 011 Dynamic XL ROG case, 13 Lian Infinity fans, Win11 Pro , Samsung 980 1tb boot NVME, 2TB Sabrent M.2 NVME, 2 TB WD 850x NVME, 1TB Samsung SSD, 12TB Raid 0, BM MINI MONITOR 4K, , Dual LG 27GK65S-B 144Hz monitors, GTX 1080ti SC Black Edius X.
Second System: EditHD Ultimax-i7, X58, [email protected], Corsair H80, Win764, 24gb ram, Storm 3g, Samsung 840 Pro 256, 4tb and 6tb RAID 0 on backplane, GTX 980ti Classified, Edius 9.55, Apple 30", Samsung 24", dual BD.
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All purely speculative, of course.
Xplode (of any flavour) simply can't function properly under Windows Vista - it's one of the big showstoppers. In order to make EDIUS Pro and EDIUS Broadcast Vista compliant, we have to ditch Xplode in favour of "something else"
Whether "something else" is a new effect package made by Grass Valley, or another vendor, it needs to happen for this to work (along with a few other replacements...such as ProCoder Express for EDIUS).
In an ideal world, this would happen in a 4.x release. The reality though, is that it is more likely to happen with the next major release of EDIUS.
I'm just saying this to cool down any expectation that Pro/Broadcast v4.xx will eventually support Windows Vista.
Now, back to the topic!
(v4.5 adds a lot more frames to your buffer - this helps considerably when playing out non-native effects)
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Originally posted by mike0130 View PostYes! This is the point. And Vista is hungry for your resources too, that's why it works slower (on the same hardware ) then XP. What is remaining here? 64bit? And not Vista, because of the same "slowdown" reason.. Any ideas about drivers for 64bit? Not for GV/canopus hardware.
And this topic about Xplode, right? Are you sure it will work with XP 64 bit? I think id doesn't work with Vista. And doesn't for HD. And GV promised that this was the last version of Xplode Pro, and they didn't say a word about Xplode for Edius to take advantage and effects-transitions from the "dead" brother?
I like those effects and I don't want them to die, but who would listen?
If you "really" need Xplode Pro and want to use Vista 64bit, then you should look at something else. Xplode Pro has been discontinued for a long long time now.
Not even Edius hardware work with 64bit version of VIsta or XP Pro...
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STORMDAVE, my point is simple: I want bigger steps for my money, for example- ver 4.x TWICE changed UI... And I do not see any serious changes from ver 3.62.. Small change here and there.
Xplode Pro is gone, but nothing instead. No support for nVidia- very important for me! Even for alpha I have to wait for ver 5.x and pay again...
That is my pain- I own 3 versions of Edius and it still missing lots...Asus P8P67, Intel i7 2600K working at 4.50 Ghz, 16Gb Kingston RAM, Windows 7 64bit, 500Gb system drive, 320Gb Data drive and 1TB RAID-0 for AV, Edius NX Express, EVGA nVidia GTX 570 2.5CB DDR5, 750w ALTEC power and some creativity...
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Getting off Topic here...
Every NLE has it's Pros and Cons. This is where you pick a NLE with the most Pros.
For Edius adding features isn't as easy. First and foremost Edius is all about RT. As you start to program more features with RT being first priority it gets very difficult and very time consuming to work out all the bugs and issues.
For me, Edius' RT performance has just been the best solution for peicing all my work together in RT. As for special effects that is what After Effects and other software is for with tons of plugin support too.
For me what would make Edius "perfect" is better Alpha support, a better Titler and better Audio tools/support, IMHO.
...AngeloCanopus/GV: DVStorm2 w/component-out board, ADVC300, Edius 4.61, ProCoder 3.05, Imaginate2
System: MSI B75A-G43 (v2.0), i7-3770K, 4GB, HD6850, Pyro1394 pci-e, 6 Disks 2.4TB non-raid, Win7-32bit, Dell 24" & 19" LCD
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